ALL90 / SÖZLÜK
Football glossary
Football and statistics terminology, with concise definitions, calculations and examples.
117 terms
Defining a term here does not mean data is available for every season. Each analysis gives its coverage; sources are collected in the methodology.
No matching terms.
A
- Abandoned match#
A match stopped before completion. Its officially recorded result may differ from the score when play stopped.
- Added time#
Time added at the end of a half to allow for substitutions, injuries and other stoppages.
- Appearance#
Taking part as a starter or substitute. Remaining on the bench does not count as an appearance.
- Archive coverage#
The date range included in a statistic. It need not cover the club’s entire history.
- Assist#
The final pass credited with setting up a goal. Detailed attribution rules can vary by provider.
- Attacking transition#
An attack after regaining possession before the opposition defence is set. Not every quick passing move qualifies.
- Awarded goal#
A goal included in an awarded score but not attributable to a player’s shot. It can count in team totals without an invented scorer or shot type.
- Awarded result#
The officially awarded result, which may differ from the score on the pitch.
- Away#
The side listed as the visiting team in the fixture.
- Away team failed to score#
Matches in which the visiting side fails to score, including 0–0 draws, as a share of all matches.
Away failures to score / matches × 100
- Away win rate#
Away victories as a share of all league matches.
Away wins / matches × 100
B
- Big chance#
A chance the provider classifies as one a player should reasonably be expected to score. It is not synonymous with every shot or a fixed xG threshold.
- Blocked shot#
A defender stopping an opponent’s shot. Providers can classify goal-line interventions differently.
- Both teams to score#
A game in which both teams score: 2–1 qualifies, while 3–0 does not.
C
- Carried points#
Points transferred into a later stage of a multi-stage season. For seasons such as 2011/12, stages and carried points are identified separately.
- Championship#
Winning a competition. League titles and cup victories are counted separately.
- Clean sheet#
A match in which a team concedes no goals, including a goalless draw.
- Clean sheet rate#
Clean sheets as a share of matches played.
Clean sheets / matches × 100
- Clearance#
Removing the ball from danger without aiming at a specific teammate.
- Confidence interval#
An interval expressing sampling uncertainty around an estimate. A narrower interval does not by itself prove that the method is correct.
- Consecutive titles#
Consecutive season titles won by the same club.
- Corner kick#
A restart from the corner after the ball crosses the goal line without a goal, having last touched a defender.
- Correlation#
A summary of how two variables move together. Moving together does not establish that one causes the other.
D
E
- Elo rating#
A strength rating updated using results and opponent strength. It carries over between seasons and is not the league table.
- Expected goal difference (xGD)#
Expected goals created minus expected goals conceded. It describes the balance of chances, without guaranteeing the result.
xG − xGA
- Expected goals (xG)#
An estimate of the probability that a shot becomes a goal, using information such as distance, angle and shot type.
- Expected goals against (xGA)#
The sum of the opposition’s shot xG. A lower value means fewer or lower-probability chances conceded.
xGA
- Extra time#
Additional periods played after a draw where competition rules require them. These differ from added time.
F
- False nine#
A centre-forward role that drops deep to draw defenders out and create space for teammates.
- Final standings#
The official standings at the end of a season or stage. Having the table does not establish full match dates, line-ups or scorer coverage.
- Five or more goals#
A match with at least five goals in total.
- Fixture list#
The schedule specifying the order and dates of matches.
- Formation#
The arrangement of players on the pitch. The goalkeeper is omitted from notation such as 4–4–2 or 4–3–3.
- Foul#
An offence punishable by a free kick or penalty.
- Free kick#
A restart following an offence. A direct free kick can score directly; an indirect kick requires a further touch by another player.
G
- Goal difference#
Commonly used in Turkish to mean goal difference. In All90 tables, AV means goals for minus goals against, rather than one universal historical tiebreak rule.
- Goal difference (GD)#
Goals scored minus goals conceded. This definition is not necessarily the official tiebreak rule for every season.
Goals scored − goals conceded
A team scoring 30 and conceding 20 has a goal difference of +10.
- Goal type#
The strike, location or method of scoring. One goal can be a penalty, right-footed and inside the box simultaneously.
- Goalless draw#
A match finishing 0–0.
- Goals against (GA)#
The total goals scored against a team.
- Goals for (GF)#
A team’s total goals in recorded match results. This may include goals awarded by an administrative decision.
- Goals minus xG#
Goals scored minus xG. Finishing, goalkeeping and chance can all contribute; the difference is not assumed to persist.
goals − xG
- Goals per match#
Total goals divided by matches played. Club and league calculations use different totals.
Total goals / matches played
25 goals in 10 matches gives 2.5 goals per game.
- Goals plus assists#
Recorded goals plus assists. All90 combines only club-season periods with both statistics and identifies any difference in their match coverage.
H
- Hat-trick#
Three goals by one player in the same match. Shoot-out kicks are not counted as match goals.
- Head-to-head tiebreak#
A tiebreak approach based on matches between teams level on points. Its place in the procedure depends on that season’s rules; the archive retains the official order.
- Headed goal#
A goal whose final attacking touch is a header.
- High press#
An approach that pressures the opposition’s build-up in their own half. Possession or foul counts alone cannot measure it.
- Historical competition names#
The names 1. Lig and Süper Lig have referred to different tiers in different periods. Read a record’s season and competition together.
- Holding midfielder#
A midfield role providing balance and linking play in front of the defence. It describes a role rather than a shirt number.
- Home#
The side listed as the home team in the fixture. The match may be played at a different or neutral venue.
- Home team failed to score#
Matches in which the home side fails to score, including 0–0 draws, as a share of all matches.
Home failures to score / matches × 100
- Home win rate#
Home wins as a share of all league fixtures.
Home wins / matches × 100
- Home–away goal difference#
Home goals minus away goals, divided by matches played.
(Home goals − away goals) / matches
I
K
- Key pass#
The final pass leading to a teammate’s shot that does not score.
L
M
- Match#
A contest between two teams. All90 counts each fixture once in an overall match total.
- Mean#
The sum of observations divided by their number.
Sum / count
- Median#
The middle value after sorting observations; with an even count, the mean of the two middle values. It is less sensitive to extremes than the arithmetic mean.
- Minimum matches#
The number of matches required for inclusion in a ranking. The specific threshold is stated alongside each comparison.
- Missing data#
Unavailable information, which differs from zero. An unknown goal type does not mean no such goals were scored.
- Monte Carlo simulation#
We generate possible match outcomes across many simulated seasons, then calculate title, top-five and relegation probabilities from the results.
N
O
- Official ratification#
An officially ratified result or placing. All90 distinguishes the recorded result from events on the pitch.
- Offside#
An offence when a player in an offside position becomes actively involved in play. Position alone is not an offence.
- One-goal margin#
A match decided by one goal, such as 1–0, 2–1 or 3–2.
- Outside the box#
A goal struck from outside the penalty area.
- Own goal#
A goal credited to the opposition when a player puts the ball into their own team’s net.
P
- Pass accuracy#
Completed passes as a percentage of all attempted passes.
Completed passes / attempted passes × 100
- Penalty area#
The larger rectangle in front of goal. Its boundary lines are part of the penalty area.
- Penalty kick#
A kick awarded for an offence punishable by a direct free kick committed by the defending team inside its own penalty area.
- Penalty shoot-out#
Kicks taken after a match when required to decide the winner. Shoot-out goals are not added to the match score.
- Per 90#
A statistic scaled to 90 minutes so players with different playing time can be compared.
Statistic / minutes played × 90
- Percentage point#
The direct difference between two percentages.
40% − 30% = 10 percentage points
A rise from 30% to 40% is 10 percentage points, or a relative increase of about 33.3%.
- Percentile rank#
A value’s relative position within a comparison group. A high percentile is only better when the metric’s direction supports that interpretation.
- Play-off#
An additional stage after the regular season, where specified by the competition format.
- Points deduction#
A points penalty. It can make the official table total differ from points calculated from wins and draws.
- Points per game (PPG)#
Points divided by games played. Historical comparisons explicitly identify when a common three-points-for-a-win scale is used.
points / match
- Possession#
A team’s share of ball possession. Measurement methods can differ between providers.
Q
- Qualification#
Progressing to the next stage of a knockout competition. Winning one match does not necessarily mean winning the tie.
- Qualifying play-off / knockout phase play-off#
A qualifying play-off leads into the main competition; a knockout-phase play-off follows the league phase. European tables distinguish the two.
R
- Radar chart#
Several metrics are put on a common scale to compare team profiles. Axis direction explains what outward movement means; polygon area is not an overall quality score.
- Rank#
A club’s position for the selected statistic. Equal values share a rank, with subsequent positions skipped.
1 + clubs with a higher value
If two clubs share first place, the next club ranks third.
- Rate / percentage#
The size of one quantity relative to a reference total. Multiply by 100 to express it as a percentage.
- Red card#
A dismissal from the match.
S
- Sample#
The matches or players included in a comparison. A few results can change a percentage substantially in a small sample.
- Save#
A goalkeeper stopping an attempt that could otherwise score.
- Scatter plot#
Each team or player is placed at the intersection of two metrics. Overlapping crests are displaced and connected to their true position.
- Schedule difficulty#
We compare opponents’ strength and home/away distribution on one scale for completed or remaining fixtures, excluding the assessed team’s own strength.
- Season#
One edition of a competition. The 1959 and 1959/60 campaigns are separate seasons.
- Shot#
An attempt to score a goal.
- Shot on target#
An attempt that scores, is saved by the goalkeeper or is stopped on the line by the last defender.
- Shot share#
A team’s percentage of both sides’ total shots. This differs from possession share.
100 × takımın shotsları / iki takımın toplam shotsları
- Standard points#
Points calculated with three for a win and one for a draw, before deductions.
- Standard points per match#
The average total points awarded to both sides per fixture on a three-point scale. A decisive game distributes three points; a draw distributes two.
(3 × decisive matches + 2 × draws) / matches
- Starting XI#
The players on the pitch when a match starts.
T
- Tackle#
A legal challenge that takes the ball from an opponent in possession.
- Three or more goals#
A match with at least three goals between the teams.
- Three-goal margin or more#
A winning margin of at least three goals. A 3–0 result qualifies; 5–4 does not.
- Time leading#
Minutes in which a team holds a score lead, measured over regulation 90 minutes rather than effective ball-in-play time.
- Title probability#
The share of simulated seasons in which a club wins the title. This is a model estimate, not a certainty or betting price.
- Total#
The combined values for the selected fixtures or seasons.
- Total xG#
The sum of shot xG values. It is neither the actual goal count nor a certain prediction of the result.
- Touches in the opposition box#
Touches of the ball inside the opposition penalty area. Several touches can occur in one attack, so this is not a count of attacking sequences.
U
- Unbeaten rate#
Matches won or drawn as a share of matches played.
(Wins + draws) / matches × 100
V
- Video assistant referee#
The video assistant referee helps review clear and obvious errors in specified match-changing decisions, including goals, penalties, dismissals and mistaken identity. The applicable season’s protocol defines what can be reviewed.
W
X
- xG per shot#
Total xG divided by shots, used to compare the average scoring probability of a team’s attempts.
xG / shots
Y
- Yellow card#
A caution shown to a player.